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Virtual Rivers Edge Roadcourse (Read 30,494 times)
Neteye
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Re: Virtual Rivers Edge Roadcourse
Reply #30 - Feb 2nd, 2015 at 5:15am
 
Progress on the track is somewhat slow, but i had the time to complete some smaller assets, a whole bunch of marshal posts Smiley
Thank you all for your support!

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racestec
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Re: Virtual Rivers Edge Roadcourse
Reply #31 - Feb 2nd, 2015 at 11:17am
 
Hi Peer, Do you have an updated video trailer?
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Re: Virtual Rivers Edge Roadcourse
Reply #32 - Feb 4th, 2015 at 5:25am
 
Not yet, i had planned to make one in the next days anyway. But if you have some kind of deadline like a meeting or so, tell me, i will try to have a video ready then. Wink
and thanks for the photo, already added the sponsors to the flagstand Smiley
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Re: Virtual Rivers Edge Roadcourse
Reply #33 - Feb 4th, 2015 at 7:31pm
 
Neteye wrote on Feb 4th, 2015 at 5:25am:
Not yet, i had planned to make one in the next days anyway. But if you have some kind of deadline like a meeting or so, tell me, i will try to have a video ready then. Wink
and thanks for the photo, already added the sponsors to the flagstand Smiley


Our AGM (annual general meeting) is next Wednesday (February 11). It would be very cool to be able to show a video of the track then.
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Bob_Williams
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Re: Virtual Rivers Edge Roadcourse
Reply #34 - Feb 5th, 2015 at 8:16am
 
ya.....like we'll have time to watch a movie Cheesy
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Re: Virtual Rivers Edge Roadcourse
Reply #35 - Feb 5th, 2015 at 10:44am
 
Wednesday is doable if i dont run into serious problems.
And Bob, it wont be a full length movie, more like a 3 minute trailer, this is the old one, which is quite out of date now. Smiley
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Bob_Williams
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Re: Virtual Rivers Edge Roadcourse
Reply #36 - Feb 5th, 2015 at 1:41pm
 
no offense Peer......you know how meetings go......lots of talk and no resolutions. You've done a great job with the track and it's amenities......but where are the open wheel cars Wink Ah.....you must be a Bavarian Works guy! Danke! Bob
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Re: Virtual Rivers Edge Roadcourse
Reply #37 - Feb 5th, 2015 at 7:51pm
 
Great job Peer and especially in the choice of car! Now that's a real race car Bob Grin
Hey Peer check out www.redzoneracing.ca
We are the local PRO3 group that race at Mission!
Look forward to seeing the final video.
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Re: Virtual Rivers Edge Roadcourse
Reply #38 - Feb 10th, 2015 at 7:38am
 
Here it is, the current state of the virtual Mission Raceway:
https://www.youtube.com/watch?v=3yySJz8nl-s

Especially the vegetation needs some work, the trees are not to my liking, the terrain texture now allows more freedom of editing, which still needs to be done, thats why the grass looks a bit odd.
Some buildings are still missing, for example the grandstands and race control are just placeholders, the drag strip is still non-existant... 

Its like building a race car, it needs some time Wink
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Bob_Williams
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Re: Virtual Rivers Edge Roadcourse
Reply #39 - Feb 10th, 2015 at 8:21am
 
DAMN Smiley That's awesome Peer.....So when are you coming here to drive the track and experience first hand, some "real personal" input? There's always a place to stay, watch some racing, eat VERY well, and what can I say about beverages? well....lets just say your mug won't ever be empty Wink. I think everyone that has been watching this mature to date would agree.  Congratulations!!!!!!
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Keith Robinson
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Re: Virtual Rivers Edge Roadcourse
Reply #40 - Feb 10th, 2015 at 9:42am
 
That is incredible!!!
It would be a great 'tool' to use with driver training.
One very small point; you would be penalized for putting '4 wheels over' the solid white line exiting turn 9 on to the main straight! Wink
(We are allowed 2 wheels only over the line) Sad.
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Neteye
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Re: Virtual Rivers Edge Roadcourse
Reply #41 - Feb 11th, 2015 at 2:42am
 
Smiley
Well, the first hand experience would definitely be awesome, but the first problem is to get there... flying from Frankfurt to Vancouver (and back) would be about 900 (1200-1300 canadian dollar)... they even offer flights that take 36h, with a 21h stay in Dallas, TX, the 20h flight via Amsterdam looks a bit more comfortable. Wink
The best thing for the virtual track then would propably be a track walk, armed with camera and notepad. Roll Eyes

Shame on me with the white lines, i read that somewhere, but pushed a bit to hard on that lap, now that you say it... i propably could teach the game to give me a cut warning (and disqualify that lap time) if i run over it, but after the second warning, every following will be a stop and go penalty in the game. And in the game, you naturally push harder and go over the limit then in a real car, as a new car is just 2 mouse-clicks away (except in a race of course). So it would happen regularly, resulting in frustrated players.

Another of these compromises (that i am currently not really happy with) is the pit exit. As you can see, i only have traffic cones halfway from pit exit to turn 1, on the straight. But if i saw it right in the videos, you have them all the way up and into the first corner. I already have an idea how to prevent the players to just ignore and run them over, thats why i placed them like i did at the moment. Hadnt the time to test it yet.

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Re: Virtual Rivers Edge Roadcourse
Reply #42 - Mar 2nd, 2015 at 2:02pm
 
Just wanted to update you what the virtual world is doing Smiley

Trees. Way to many trees, but now better looking ones. The grass is now also more to my liking, the state between the old (about 6 month) and new was visible in the latest trailer. I also made new tirestacks, even if nobody wants to see them to closely Smiley
Next will be some more of the buildings, i will see what i can get up with the pictures i already have.
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Re: Virtual Rivers Edge Roadcourse
Reply #43 - Mar 2nd, 2015 at 2:04pm
 
And the tirestacks, old and new, you can also notice the corrects wall height, which was to large back then
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